Advanced duel academy
Welcome to ADA where the best meets. Join our community today and duel all your friends. Enjoy taking a part in our events! To know more about us and to understand everything well, visit ADA GUIDE: http://www.advancedduelacademy.com/?pid=3..
Respectfully Snakedoc(Lord)
Advanced duel academy
Welcome to ADA where the best meets. Join our community today and duel all your friends. Enjoy taking a part in our events! To know more about us and to understand everything well, visit ADA GUIDE: http://www.advancedduelacademy.com/?pid=3..
Respectfully Snakedoc(Lord)



 
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 Sorcerer's Agent

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Rand
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Beginner
Rand

Posts Posts : 236

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PostSubject: Sorcerer's Agent   Sorcerer's Agent Icon_minitimeSun May 13, 2012 9:46 am

Sorcerer's Agent ZOiYt

just the rough start of this deck but its been running phenomenally well. the way Cards from the Sky, Pot of Duality, and Card Car D work together is just crazy and Sorcerer and Hyperion just feel like a match made in heaven. I'm not compleatly sold on if i need BLS or not but hes just to good not to try to run and with Tour guide being in there almost solely to enable BLS i might even be able to run agents with a decent back row lineup.


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Koolkid
Article Team
Article Team
Koolkid

Posts Posts : 623

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PostSubject: Re: Sorcerer's Agent   Sorcerer's Agent Icon_minitimeSun May 13, 2012 11:28 am

Hey dude, long time no see Very Happy

anyway, ur deck looks awesome with that lightray sorcerer..an interesting idea, since agents banish a lot of lights Smile
however, u might think of removin dat duality since u special summon alot with this deck, instead u might think of addin creature swap, since u have several weak monsters, i know how it feels to have those light balls in hand rather than deck, so swap might remove dos problems to a certain extent Smile
second, is cards from the sky really useful,i mean u already have enough draw power, tour thins deck, card car d, those valleys,also u might replace reaper with trag, since u dnt play defenseive traps, and trag can be used witout wastin any of ur summons Very Happy
finally, i was just wondering why are u playin those card troopers? Question and dnt frgt to add mind control, u definetly need it in this deck

ur deck looks soo interstin, might try mine wit those sorcerers Razz


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Rand
Beginner
Beginner
Rand

Posts Posts : 236

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PostSubject: Re: Sorcerer's Agent   Sorcerer's Agent Icon_minitimeSun May 13, 2012 5:59 pm

duality is there because i already kind of need cards from the sky to set up sorcerer plays and also cards from the sky helps greatly with the shineball in hand problem


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