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 Dark World Deck

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Liquidkills
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Posts Posts : 11

PostSubject: Dark World Deck   Wed Aug 17, 2011 7:45 pm

Works well, I have little dead draws which I was wondering if you guys could help me fix.

Monsters:18
3x Grapha
3x Sillva
3x Goldd
3x Snow
2x Broww
2x Fabled Raven
1x Celri
1x Morphing Jar

Spells:17
3x Gate of Dark World
3x Dark World Dealings
2x Dark World Lightning
1x Allure of Darkness
1x Card Destruction
1x Monster Reborn
2x Mystical Space Typhoon
1x Giant Trunade
2x Dark Core
1x Dangerous Machine Type-6

Traps:5
1x Mirror Force
2x Solemn Warning
2x Forced Requisition


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King007
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Posts Posts : 149

PostSubject: Re: Dark World Deck   Wed Aug 17, 2011 8:02 pm

why not add overlord of dark world instead of goldd or silva, it's quite awesome


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Lunar Zero
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Posts Posts : 25

PostSubject: Re: Dark World Deck   Wed Aug 17, 2011 8:21 pm

I don't play DWs at all, but word is that Goldd and Sillva make the deck less consistent. Although that's probably because the Tour Guide Engine takes their places.


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LegendaryFrost
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PostSubject: Re: Dark World Deck   Wed Aug 17, 2011 9:34 pm

DW have different ways of working, but I think now the main ways are:
1. Control
2. Tour guide

either way, they all use spells to gain advantage. Seeing as how urs may become more control, my idea is:
-3 Silva(gold has destruction effect so it's better)
-1 Goldd
-2 Dark Core(Discards as a cost so no DW effect)
-1 Dangerous Machine( Only the 1st one is good and too random)
-1 DW Dealings(helps the opponent in most cases)
-1 DW Lightning
-1 Forced Requisition(it's good but at 1 u have less chance of dead draw)
+1 Dragged down to the Grave(play this well and they won't know what to do)
+1 Armageddon Knight
+1 BW Zephyrus the Elite
+1 of each Virus(DDV/EEV)
+1 Broww(gives extra draw for EVERYTHING)
+2 Beiige, Vanguard of Dark World(gives free monster presence)
+1 Return From the D.D.
+1 Dark Armed Dragon/Tragoedia
+1 Solemn Jugdment

That's all I got for ya


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Harper7000
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Posts Posts : 554

PostSubject: Re: Dark World Deck   Wed Aug 17, 2011 11:42 pm

-2x Fabled Raven
-1x Celri
-1 goldd
-1 silvva
-2x Dark World Lightning
-2x Dark Core
-1x Dangerous Machine Type-6
-2x Forced Requisition
+3 tour guide
+1 broww
+1 dad
+1 foolish burial (grapha into grave faster)
+1 book
+1 torrential
+1 solemn judgment
+2 dimensional prison
+1 seven tools

other things i'm considering is running only 1 of each gold and silvva (or none) and running 2 beiige, running sangan for tour guide, running duality for consistancy, and the viruses


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