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 Jan 1st Bujin

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gutsberserk
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PostSubject: Jan 1st Bujin   Sun Dec 15, 2013 9:33 pm




Monsters: 16

3 Bujin Yamato
3 Bujin Mikazuchi
3 Bujingi Crane
2 Bujingi Quilin
2 Bujingi Turtle
1 Bujingi Centipede
1 Honest
1 Brotherhood of the Fire Fist - Bear

Spells: 15

3 Fire Formation - Tenki
3 Pot of Duality
3 Mystical Space Typhoon
3 Forbidden Lance
1 Book of Moon
1 Dark Hole
1 Bujincarnation

Traps: 9

3 Fiendish Chain
2 Mirror Force
1 Compulsory Evacuation Device
1 Bottomless Trap Hole
1 Solemn Warning
1 Bujin Regalia - The Sword

Extra Deck: 15

2 Bujintei Susanowo
2 Bujintei Kagutsuchi
1 Constellar Omega
1 Constellar Ptolemy M7
1 Gaia Dragon, the Thunder Charger
1 Starliege Paladynamo
1 Maestroke the Symphony Djinn
1 Abyss Dweller
1 Gagaga Cowboy
1 Number 50: Blackship of Corn
1 Diamond Dire Wolf
1 Brotherhood of the Fire Fist - Tiger King
1 Lavalval Chain




Last edited by gutsberserk on Wed Dec 18, 2013 7:42 am; edited 1 time in total
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Kaiza
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PostSubject: Re: Jan 1st Bujin   Tue Dec 17, 2013 6:23 pm

since people are still here I have to help

as a start, is this TCG only, or OCG and TCG? that makes a big difference in the design

if its TCG

-1 quilin
+1 turtle

-3 fiendish chain
-1 mystical space typhoon (side the 3rd)

+2 dimensional prison
+2 vanity's emptiness







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gutsberserk
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PostSubject: Re: Jan 1st Bujin   Wed Dec 18, 2013 8:29 am

Since people are still here I will post here from time to time. Wink

MST is just necessary at 3 going into the next format. Rogue decks will be everywhere. You also want to hit those Tenkis,Towers,Abyss-Spheres,D.D.R.'s,etc. 

Not sure why Turtle should be run at 3 either. Once it's in grave, they know it's there, so you won't actually activate it that often. Also, it doesn't help against Mirror Force,BTH,Torrential,etc.

I will chuck in Emptiness once the meta becomes more defined. Right now you don't know what you're gonna face.You could face decks like the mirror or Fire Fist, where Emptiness becomes a liability.

I'll try out those DPrisons though.


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Kaiza
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PostSubject: Re: Jan 1st Bujin   Wed Dec 18, 2013 10:47 am

well, the whole thing about the three turtles is to maximize the chances of starting the bujin setup. 2 quilin can also help, but you really want to be sure to keep Yamato on the field. When Hare comes out, then turtle should be used at 2

As for 3 mst, I was never fond of it, but can understand its use, especially since prophecy is this deck's worst matchup

As for d prison, its either that or mirror force, depends on what you're up against, but its good to have. Also, phoenix wing wind blast is also worth some thought







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gutsberserk
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PostSubject: Re: Jan 1st Bujin   Wed Dec 18, 2013 5:13 pm

Yeah I've seen some people teching PWWB. I don't know if it's live enough with 5 graveyard guys, but it's nice to have against problematic stuff like Dracossack. Gotta test it.
It will be included for sure when Hare and friends get released.


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