copied off DN forums, which was taken off pojo (shrugs)
so far, a glimpse of the meta as of now
Tier 1:
Wind-Up's (YCS win and just lots of top 32's need I say more?)
HERO's (YCS win and just a consistent deck that varies in each build)
Rabbit variants (a good deck can see it topping next ycs Verz Build will be pretty broken)
Tier 1.5:
Geargia ( Sort of gonna stay some where in the middle its just that it's
machine and Most decks can run Cydras and Fortress dragon, but it can
be considered the rogue tier 1.25 deck)
Dark World (Imo the best deck to run on DN cause it wrecks game 1 and
you don't have to go to game 2 also side deck hates it and mirror match
will make people not want to play it explosive deck though)
Psychics (we will see them just cause they came second they aren't that broken tho)
Tier 2:
Agents (1 YCS, 5 Regional)
Chain Burn (1 YCS, 2 Regional)
Tele-DAD (1 YCS, 1 Regional)
Hieratics (1 YCS)
Infernities (1 YCS)
Tier 3:
Chaos Dragons (5 Regionals)
Six Samurai (4 Regionals)
Gravekeepers (4 Regional)
Karakuri (2 Regionals)
Inzektors (2 Regional)
Chaos Stun (2 Regionals)
Ninjas (2 Regionals)
Evolz (1 Regional)
Plants (1 Regional)
Laval/Flamvell (1 Regional)
Malefic Drain (1 Regional)
T.G. Stun (1 Regional)
X-Saber (1 Regional)
Dark World Agents (1 Regional)
Worms (1 Regional)
Twilight (1 Regional)
yes, tele dad can be considered T2, although I know nothing of the deck
wind ups have become the xyz version of what chaos tengu guide syncho was
post your opinions