| Advancing Neopolis Deck (100% win rate) | |
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DMichael Duelist Beginner
Posts : 6
| Subject: Advancing Neopolis Deck (100% win rate) Fri Nov 04, 2011 8:45 pm | |
| I have used this deck twenty three times in tournaments and never lost with it.
Monsters(19) ********* x1 Alien Shocktrooper x1 Blazing Inpachi x1 Charcoal Inpachi x1 Frostosaurus x1 Gem-Knight Garnet x1 Luster Dragon x1 Red Eyes Black Dragon x1 Anarchist Monk Ranshin x1 Chiron The Mage x1 Cyber Dragon x1 Horus The Black Flame Dragon Lv 6 x1 Horus The Black Flame Dragon Lv 8 x1 Krebons x1 Magna Drago x1 Masked Dragon x1 Mobius The Frost Monarch x1 Sabre Beetle x1 Super-Nimble Mega Hamster x1 Zaborg The Thunder Monarch
Spells (13) ******** x1 Axe of Despair x1 Fissure x1 Level Up! x1 Lucky Iron Axe x1 Malevolent Nuzzler x1 Mausoleum of the Emperor x1 Mystical Space Typhoon x1 Reload x1 Shield Crush x1Shrink x1 Stamping Destruction x1 Swords of Revealing Light x1 Tribute to the Doomed
Traps (12) ********* x1 Astral Barrier x1 Call of the Haunted x2 Dust Tornado x1 Jar of Greed x1 Negate Attack x1 Raigeki Break x1 Seven Tools of the Bandit x1 Spirit Barrier x1 The Paths of Destiny x1 Trap Hole x1 Trap Jammer
Extra (3) ********* x1 Gaia Knight, the Force of Earth x1 Lightning Warrior x1 X-Saber Wayne
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Harper7000 Advanced Duelist
Posts : 554
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sat Nov 05, 2011 12:16 am | |
| erm...i'm just going to be totally honest with you. this isn't a good deck. i don't know what tournaments you went to, but i doubt it was locals or regionals or anything konami official unless you haven't used it in years. there's just no...strategy. a few normal monster beatsticks and equip cards isn't really a viable strategy. plus you run 12 traps and a field and 3 equips and swords, but no starlight road or solemn judgement or dark bribe to stop heavy storm. we can help you make a good deck if you tell us your playstle but...there's nothing to fix here because it just doesn't have a strategy to begin with...just being honest |
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redblazer_7 Beginner
Posts : 142
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sat Nov 05, 2011 4:30 am | |
| a few cards kinda look like itd be a type of lockdown, or antimeta, or beatdown, or something, and it cant be that old, it has garnet in it |
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Sesshoumaru Lord Beginner
Posts : 255
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sat Nov 05, 2011 4:57 am | |
| ur shiting me 100% my ass |
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Kaiza Article Team
Posts : 1008
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sat Nov 05, 2011 11:57 pm | |
| I have to agree with Harper7000 also, I am sure the tournaments it won were simple tournaments held with friends (but if that's true, ill have to make decks for all of them ) the deck is simply a pack of cards mixed together, and if its meant to be a beatdown deck you sure went about it the wrong way |
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DMichael Duelist Beginner
Posts : 6
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sun Nov 06, 2011 12:04 am | |
| The tournaments I went to were official Konami ones, but you're right I haven't used it in a while. Except for two, I haven't been in tournaments for over two years. |
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Kaiza Article Team
Posts : 1008
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sun Nov 06, 2011 12:11 am | |
| well while I cant prove if it worked then, now it wont
the deck playstyle of decks now will cripple your deck in 2-3 turns D: |
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DMichael Duelist Beginner
Posts : 6
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sun Nov 06, 2011 12:44 am | |
| Probably true. I now run a different deck though, a better one. |
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Kaiza Article Team
Posts : 1008
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sun Nov 06, 2011 1:06 am | |
| well, if you need help with that one, feel free to post it here |
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Harper7000 Advanced Duelist
Posts : 554
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sun Nov 06, 2011 2:16 am | |
| ^ what he said. We don't want to only criticize, we want to help |
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death-coder Beginner
Posts : 689
| Subject: Re: Advancing Neopolis Deck (100% win rate) Sun Nov 06, 2011 10:57 pm | |
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Rammus Beginner
Posts : 7
| Subject: Re: Advancing Neopolis Deck (100% win rate) Tue Nov 08, 2011 10:07 am | |
| i know im noob, but am i in my right to say this deck is bad? sorry |
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redblazer_7 Beginner
Posts : 142
| Subject: Re: Advancing Neopolis Deck (100% win rate) Thu Nov 10, 2011 1:38 am | |
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DMichael Duelist Beginner
Posts : 6
| Subject: Re: Advancing Neopolis Deck (100% win rate) Wed Nov 23, 2011 12:55 am | |
| Well, here's my current deck then. I call it my Blood Mist deck.
Monsters (29) ************ x2 Battle Fader x1 Beiige Vangaurd of Dark World x1 Caius The Shadow Monarch x1 Crashbug X x1 Crashbug Y x1 Crashbug Z x1 Dark Necrofear x2 Dark Resonators x1 Dark Ruler Ha Des x1 Dark Tinker x1 Darkness Neosphere x1 Evil HERO Infernal Gainer x1 Force Resonator x3 Giant Germ x1 Goldd Wu-Lord of Dark World x1 Gorz The Emissary of Darkness x2 Mask of Darkness x1 Sangan x1 Sillva Warlord of Dark World x1 Stygian Street Patrol x1 Super Crashbug x1 Tour Guide from the Underworld x2 Tragoedia
Spells (9) ********* x1 Allure of Darkness x1 Dark Eruption x1 Fires of Doomsday x1 Monster Reborn x2 Mystical Space Typhoon x3 The Gates of Dark World
Traps (6) ********* x1 Dark Illusion x2 Dark Smog x1 Darklight x1 Deck Devastation Virus x1 The Golden Apples
Extra (10) ********* x1 Blood Mesfit x1 Chaos King Archfiend x1 Dark Highlander x2 Stygian Sergeants x1 Adreus Keeper of Armageddon x2 Number 96: Black Mist x1 Steelswarm Roach x1 Verz Nightmare |
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redblazer_7 Beginner
Posts : 142
| Subject: Re: Advancing Neopolis Deck (100% win rate) Wed Nov 23, 2011 2:37 am | |
| too many monsters first of all, especially since it seems your deck doesnt mill at all, it seems you have a dark/fiend theme goin on here, and that you seem to like to special summon monsters alot, also seeing that you only have say 2 themes aside from the ones mentioned above, being crashbug and darkworld, id suggest making a darkworld deck. Awhile back i tried to make a deck like this, and it didnt work at all, the monsters i could get out werent strong enough and the ones that were, like darkness neosphere, i couldnt get out. If you choose to work on a deck like this go ahead, but its easier to just stick to one archtype, like darkworld, which is very good by the way. On another note, id atleast takeout the 2 tragoedia, since you have fader and gorz, and put in 2 more tour guide, and add in a wind-up zenmaines or 2 and maybe a number 17: leviathan dragon or 2 |
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barragan2 Beginner
Posts : 588
| Subject: Re: Advancing Neopolis Deck (100% win rate) Wed Nov 23, 2011 5:28 am | |
| if anything id recomend looking up "september 2011 yugioh decks" and start with one of their decks, id reccomend one from a video that explains how the deck is used, then once u understand the games latest "features" and meta, then u should be able to start making ur own deck. i reccomend the blue eyes white dragon deck because its easy, and who doesnt love blue eyes |
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| Advancing Neopolis Deck (100% win rate) | |
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