Gladiator Beast Alexander
2400/600
This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". When this card is Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander".
A pretty good card in itself, when Special Summoned, it's immune to spells, making it an alright addition, even though I personally would not run it, since Gladiator Beasts rely on control, and the amount of cards you can use to protect your GB's is so big that Alexander really doesn't become that much of a threat as it used to.
Gladiator Beast Andal
1900/1500
The only Normal Monster GB. This card would be alright with Darius, but I found out that using Bestiari or Laquari with Darius is way better than using Andal, that's why I usually don't run him either.
Gladiator Beast Bestiari
1500/1600
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 Spell or Trap Card on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
This is the only Limited GB monster. And boy, does he have a reason to be. Upon special summoning, this card wrecks an S/T card on the field. It can be your own card, or your opponent's. Not to mention that by special summoning him with Darius's effect you get an instant Gyzarus to destroy 2 cards on the field. The only weakness this card has is the fact that it's effect is mandatory(you have to destroy something, even your own if you can).
Gladiator Beast Darius
1700/300
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can select 1 "Gladiator Beast" monster from your Graveyard and Special Summon it. That monster's effect(s) is negated, and it is returned to your Deck when this card is removed from the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
This is a must in any GB deck. Gladiator Beasts require field presence. This card proves it all. When removed from the field, the card it summoned returns to the deck, where it can be reused in case you need it. When summoned via Test Tiger, this card is a beast, it can summon Bestiari for an instant Gyzarus, destroy 2 cards, attack, then contact out Gyzarus for 2 GB's for even more control on the field.
Gladiator Beast Dimacari
1600/1200
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during the same Battle Phase. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".
This card is alright in itself. It attacks twice, and with "Wild Nature's Release", it can really wreck havoc on the field. Not to mention it won't be destroyed via that effect, since it returns to the deck before the End Phase. It should be included in a GB deck, but don't feel bad if you don't get it. Not a vital part IMO.
Gladiator Beast Equeste
1600/1200
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, add 1 "Gladiator Beast" card from your Graveyard to your hand. At the end of the Battle Phase, If this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
This card shows in itself, along with Darius, that GB's don't love the grave, but they adore the deck. Any CARD(not monster) with "Gladiator Beast" in it's name can be recovered, showing just how much this deck relies on recycling and reusing a lot of effects. A must in a GB deck.
Gladiator Beast Gaiodiaz
2600/1500
"Gladiator Beast Spartacus" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from the Extra Deck by returning the above Fusion Material Monsters from the field to the Deck. (You do not use "Polymerization".) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Spartacus".
Pretty useful card I think, useful to punish the opponent if he tries to hide behind a Big Shield Gardna or even a Gladiator Beast Hoplomus, not to mention it has the contact out effect that is very useful for control. As any GB fusion, run it in 3's, you don't know for sure what you will run into.
Gladiator Beast Gyzarus
2400/1500
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
NEVER EVER run this card in less than 3's. Not once did it happen to me to use a Gyzarus and a Bestiari to bring out another Gyzarus to bring even more destruction in exchange for less attacking power. It's awesome in the control theme and it fits so good to crash an opponent's party with an SS'ed Bestiari, then a contact fused Gyzarus for even more havoc and attack him with a massive 2400 blow to the LP.
Gladiator Beast Heraklinos
3000/2800
"Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
The strongest GB around. This card, yet again, proves the control ability of the GB deck. The card advantage a GB user can keep, it shows up here. Try and hit this big daddy with anything after you couldn't negate his summoning, it's gonna be hard, I can guaran-damn-tee that you will have a nightmare on your hands. The big problem he has, no contact out which means no backup plan if he gets attacked. But when he reaches the field, it should be pretty much game already.
Gladiator Beast Hoplomus
700/2100
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, the original DEF of this card becomes 2400. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".
The ideal GB to start with in the hand. Set him, and your opponent is fit for a BIG surprise(not even Wulf can get past this big bad boy). Even more, you get a new GB from your deck almost granted
Gladiator Beast Laquari
1800/400
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, the original ATK of this card becomes 2100. If this card attacked or was attacked, you can return it from the field to the Deck at the end of the Battle Phase to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".
Surprisingly, this guy isn't that much of a necessity that you think. I only summon him to finish the game or to summon Heraklinos to finish off a downed opponent in making him spend a lot of resources to get to me.
Gladiator Beast Murmillo
800/400
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, destroy 1 face-up monster on the field. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, you can Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".
The only 2 problems this card has is the low ATK/DEF stats and the fact that Book of Moon can kill his effect. Otherwise, I see no reason to run him in one, maybe two, but not three, he can be more of a dead draw than you wish.
Gladiator Beast Octavius
2500/1200
When this card is Special Summoned by the effect of a "Gladiator Beast" Monster, destroy 1 face-down Spell or Trap Card. At the end of your Battle Phase, if this card attacked or was attacked, return this card to the Deck unless you discard 1 card.
The good: Big ATK and kills most S/T cards, almost a replacement for Bestiari. Note:almost. Why? Because afterward this card is total crap. Sure, you have a 2500 beatstick, but he doesn't return to the deck with a useful purpose. To stop that from happening, you must discard a card that you may use for Heraklinos, which makes this card in my opinion a bad choice to run multiple copies of in a GB deck.
Gladiator Beast Retiari
1200/800
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except "Gladiator Beast Retiari".
The D.D Crow of GB decks. A must to run at least in the side deck to kill those DAD and LS based decks, stopping the 4th LS and killing the 3rd dark. Other than that, it can become a decent beatstick, even though it isn't impressive, but not once did it happen to me to attack with him, then tag-out.
Gladiator Beast Samnite
1600/1200
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
Great card. Rescue Cat compatible, Wild-Nature's Release works with it, not to mention it takes whatever you need from the deck when he destroys something, not to mention he can do that easily with the 1600 ATK he has. Two of him are a must.
Gladiator Beast Secutor
400/300
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, at the end of any Battle Phase, if this card attacks or was attacked, Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".
A very very very.............very useful GB swarming engine. Useless in hand, GODLIKE when summoned via a GB deck. Summon him via a GB effect, then use Defensive Tactics or Waboky to really make him a big threat.
Gladiator Beast Spartacus
2200/1600
This card cannot be Special Summoned except by the effect of "Gladiator Beast Hoplomus". When this card is Special Summoned, add 1 "Gladiator Beast" Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Spartacus".
The summoning requirement is a very easy to fulfill one, Hoplomus can stand the ground by himself. And if you have GB equip cards in the deck, this guy searches them easily. But the most stuff comes out of him when contact fusing into Gaiodiaz. Even so, I don't personally run him, personal preference though.
Gladiator Beast Torax
1400/400
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, at the end of any Battle Phase that this card attacked, or was attacked, you can return it to the Deck to draw 1 card.
This card is pretty useless in my opinion. Probably the only GB monster I will never run. Unless Special Summoned by a GB, he really is just a 1400 vanilla. And even then, sending a monster to the deck to draw a card is pretty useless in my opinion.