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Advanced duel academy
Welcome to ADA where the best meets. Join our community today and duel all your friends. Enjoy taking a part in our events! To know more about us and to understand everything well, visit ADA GUIDE: http://www.advancedduelacademy.com/?pid=3..
Respectfully Snakedoc(Lord)



 
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 two new number monsters

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alice_k
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alice_k

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PostSubject: two new number monsters   two new number monsters Icon_minitimeFri Jul 27, 2012 10:38 pm

No. 69: God Medallion, Coat of Arms
two new number monsters Number69GodMedallionCoatofArms-VB15-JP-OP
LIGHT
PSYCHIC/XYZ/EFFECT
RANK 4
ATK/2600
DEF/1400
EFFECT: 3 Level 4 monsters
When this card is Special Summoned: Negate the effects of all other Xyz Monsters on the field. During your Main Phase: You can target 1 Effect Monster affected by this effect on the field; until the End Phase, this card gains the same name and effects as that target. The effect of "Number 69: God Medallion Coat of Arms" can only be activated once per turn.

No. 88: Gimmick Puppet - Destiny Leo
two new number monsters Number88GimmickPuppetDestinyLeo-VB15-JP-OP
DARK
MACHINE/XYZ/EFFECT
RANK 8
ATK/3200
DEF/2300
EFFECT: 3 Level 8 monsters
Once per turn, if you control no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When this card has 3 Destiny Counters on it, its controller wins the Duel.

Now discuss!!!



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L.Lawliet
Advanced Duelist
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L.Lawliet

Posts Posts : 232

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PostSubject: Re: two new number monsters   two new number monsters Icon_minitimeFri Jul 27, 2012 11:18 pm

Number 69 - I'd put that just for the lolz.

As for the other one... it would be interesting to see how he co-ops with the new Photon and the Hieratics.


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The Crocodile
ADA Leader
ADA Leader
The Crocodile

Posts Posts : 2160

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PostSubject: Re: two new number monsters   two new number monsters Icon_minitimeFri Jul 27, 2012 11:44 pm

the No. 69 makes me feel like psychic monsters will get some support in new booster packs maybe, not that good at all since you need 3 lvl4 monsters for it, and psychic aint that good to SS 3 in 1 turn so easy.

No. 88
Photon Speed Lvl8 makes this card summonable but still, 3 turns without a backrow may cost you the duel ._.
And you can win in 3 turns anyhow two new number monsters 3967543067

I first thought they were cool, but then realized they are trash and nobody's gonna use them two new number monsters 913427029


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Koolkid
Article Team
Article Team
Koolkid

Posts Posts : 623

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PostSubject: Re: two new number monsters   two new number monsters Icon_minitimeFri Jul 27, 2012 11:46 pm

No 69 is a meh card.. cause it affects only xyz monsters.. but i bet it would be useful in the future..
the 2nd card is pretty interesting.. but its condition is pretty hard.. if only it didnt mention about controlling no spell/trap.. u could safezone it for 3 turns n win lol Razz


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alice_k
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alice_k

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PostSubject: Re: two new number monsters   two new number monsters Icon_minitimeSat Jul 28, 2012 12:35 am

yeah for no.88 the only real protection is effect veiler and other monster effects


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iNubz
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iNubz

Posts Posts : 843

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PostSubject: Re: two new number monsters   two new number monsters Icon_minitimeSat Jul 28, 2012 2:55 pm

um reading NO. 88 effect...
it says once per turn, if you have no cards in the spell and trap area: u can detach blah blah blah.
um but that means you only need to not have any cards in the spell/trap area when activating the effect... but u can set more afterwards so use eff and being 3200 beat it probably wont need protection from battle so use eff then set a lance or sumthin... besides there are plenty of monster cards that activate in the grave or hand that can protect No. 88 from destruction by battle or card effect such as zero gardna or necro defender or necro gardna...


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psychoturtle
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psychoturtle

Posts Posts : 80

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PostSubject: Re: two new number monsters   two new number monsters Icon_minitimeSat Jul 28, 2012 5:29 pm

Number 69,dirty Konami Wink not so good though

Number 88,loooooool this with new photon support,btw Photons will be nicely abuseable with satellite + level eater


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