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Yusei Beginner
Posts : 406
| Subject: Infernity Wed Apr 13, 2011 11:36 am | |
| well, this is my infernity deck Monsters:16 3x Infernity Archfiend 1x Infernity Randomizer 2x Infernity Mirage 3x Infernity Necromancer 2x Infernity Avenger 2x Stygian Street Patrol 1x Dark Grepher 1x Armageddon Knight 1x Plaguespreader Zombie Spells:7 1x One For One 1x Giant Trunade 1x Foolish Burial 1x Dark Hole 1x Monster Reborn 1x ROTA 1x Infernity Launcher Traps:17 1x Solemn Judgement 2x Solemn Warning 3x Infernity Inferno 3x Infernity Break 2x Trap Stun 1x Torrential Tribute 1x Mirror Force 1x Seven Tools Of The Bandit 3x Infernity Barrier TOTAL: 40 Extra Deck: 1x Brionac 1x Black Rose Dragon 1x Catastor 1x Colossal Fighter 2x Hundred Eyes Dragon 2x Infernity Doom Dragon 1x Iron Chain Dragon 1x Magical Android 1x Scrap Dragon 1x Revived King Ha Des 1x Stardust Dragon 1x Trishula 1x Armory Arm TOTAL: 15 do you think i should add Infernity Beetles? and im thinking of taking out Armory Arm to add Mist Wurm, idk just tell me what ya think |
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gkamal Beginner
Posts : 208
| Subject: Re: Infernity Wed Apr 13, 2011 6:01 pm | |
| first off u should throw in a sangan and take off armory arm for mist wurm and add infirnty beetles |
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teise Advanced Duelist
Posts : 670
| Subject: Re: Infernity Thu Apr 14, 2011 1:43 am | |
| -randomizer unneeded -hades from extra even more unneded +mist wum and i would like to play 2-3 beetles but dont find room
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DissonantHarmony Beginner
Posts : 523
| Subject: Re: Infernity Thu Apr 14, 2011 9:09 pm | |
| I actually beleive beetle-less versions that aim for the archfind + mirage + necormancer + avenger combo (hundred Eyes Dragon recycle) Are way better. |
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Harper7000 Advanced Duelist
Posts : 554
| Subject: Re: Infernity Thu Apr 14, 2011 10:06 pm | |
| No beetles>beetles.
-1 randomizer -1 7tools/trap stun -2 infernity break -1 revive king ha des (don't eventhink you can summon him...) -1 doom dragon -1 ironc chain +2 mst +1 book +1 call +1 mist wurm +1 Stygian sergeants +1 Gaia knight
And you need Armory Arm for the Colossal OTK, don't drop it |
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gkamal Beginner
Posts : 208
| Subject: Re: Infernity Fri Apr 15, 2011 12:58 am | |
| can anybody post on my deck topic i posted long time ago and no one gave me there opinions |
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Harper7000 Advanced Duelist
Posts : 554
| Subject: Re: Infernity Fri Apr 15, 2011 2:02 am | |
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gkamal Beginner
Posts : 208
| Subject: Re: Infernity Fri Apr 15, 2011 4:17 am | |
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JesseAnderson Beginner
Posts : 14
| Subject: Re: Infernity Tue May 29, 2012 2:33 am | |
| No the deck is pretty good. |
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Harper7000 Advanced Duelist
Posts : 554
| Subject: Re: Infernity Tue May 29, 2012 8:07 am | |
| You posted in a deck topic over a year old...why, again? |
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Twedledum Beginner
Posts : 346
| Subject: Re: Infernity Tue May 29, 2012 2:16 pm | |
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Genma no Ou Beginner
Posts : 222
| Subject: Re: Infernity Wed May 30, 2012 3:15 pm | |
| - Harper7000 wrote:
- No beetles>beetles.
-1 randomizer -1 7tools/trap stun -2 infernity break -1 revive king ha des (don't eventhink you can summon him...) -1 doom dragon -1 ironc chain +2 mst +1 book +1 call +1 mist wurm +1 Stygian sergeants +1 Gaia knight
And you need Armory Arm for the Colossal OTK, don't drop it Most Infernity decks do run 1 Beetle, so they can open up more Synchro abilities. The rest I can agree on, |
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