hey guys, i tried to build a hero deck that is fun n i came up wit this, so rate and comment and if neccessary try to improve it with REASONS plz
https://imgur.com/Gubw1
Monsters:
stratos: obv no explanation
ocean : in order to recycle stratos, combos well wi hero city and is useful for many other purposes, i found 3 overkill
alius : main beatstick, helps to dictate game pace in order for me to build resources.
heat: same reason as alius, combos well with mask change for goku
wildheart: now this guy is incredible, unaffected by traps makes opp feel in terrible situation, n only way to beat him is through spell destruction or battle which city covers up
warrior lady: easily serched through ROTA and helps get pesky monsters away and is also light for shining
Spells:
duality: very good in dis deck since it dosnt ss alot only at important times, helps to get city very fast and other key cards
city: heart of the deck
E: i run 3 because of the low monster count
Rota: do i need to explain ?
fusion: very good in bluffing solemns and other monster destruction traps opp might have
heavy, hole, reborn,book: staples
space: helps in removing annoyin traps like drain, cosmos etc
smash: i luv this card, just when the opp thinks he take the lead, smash breakes his hopes, game changer and the fact that it dosnt target is just awesome
mask change: very good in this deck since i play varying attributes: heat for goku, ocean for vapor and acid: wildheart for dain, chainable agains msts too
super poly: best card ever created, cnt be responded, good agains judgment, laggia and all those cards..
change and poly might also help for an otjk since they can be activated in battle phase
Traps:
torrential: staple,
the fact that i have smash,lady and other big beaters makes this deck better without much traps.
Well, thats all about it, hope u like it