This is one of the many decks I wanna make irl (and I mean MANY - I'm ordering OCG Infernity Barriers so I can make them for cheap), and one of the trickiest to work around. I decided I wanted to make it after I saw a couple of people using it as a troll deck:
Dogma and Plasma - Level 8 Destiny Hero, only in here for draw engines
Grinder Golem - key component of the deck, it's utterly nasty to set up Inferno tempest with 1 card but thats why it works.
Helios Trice - Level 8 Monster that powers up for having banished monsters, this becomes important in a bit
Jinzo - Part of one potential OTK, shuts down traps
Nomble Momonga - Keeps me alive while I gather combo pieces, makes good Xyz Material (bait 'dem Warnings)
Mega Hamster - extra defender, can pull Momonga, maybe bluff a Ryko or some such
Destiny Draw - Cycle through the deck
Gold Sarc - Add whatever I need to my hand
Inferno Tempest - This is what kills the opposing player, by setting up whatever the combo is to win. With Grinder Golem, I can eliminate even the toughest stain.
One Day of Peace - This one card made the deck feasible in real life. Now I can prevent the opponent killing me on their turn by using this M2, or stall to get an OTK together
Trade-In - See Destiny Draw
D.D. Dynamite - This creates one of the 3 potential OTKS, and is very easy depending on how many I draw. 1 Is lethal only if the opponent has 27 banished cards(27*300=8100) ; unless I'm playing against Hieratics, HMB, or Gallis OTK, that won't happen. However, if I draw 2, my opponent only needs 14 banished cards (14*2*300=8400), well within the realm of possibility.
Dark Bribe - The only things I care about are stopping their spells and traps from killing me. This does that nicely, and makes the opponent draw (leading to another potential OTK - deckout). I may change this to Reckless Greed for a turbo version.
Return from the Different Dimension - The 3rd and final OTK method, spam the field with my banished mons (including Jinzo).
So, thoughts?