The Sacred Hunters (40)
Monsters: (25)
1x Black Luster Soldier
1x Gorz The Emissary of Darkness
1x Sangan
1x Honest
3x The Sacred Sheratan
3x The Sacred Debaron
3x The Sacred Leonis
3x The Sacred Kaust
3x Tour Guide From The Underworld
3x Wind-Up Rat
2x Wind-Up Hunter
1x Chaos Sorcerer
Spells: (15)
1x Monster Reborn
1x Dark Hole
1x Heavy Storm
1x Mind Control
1x Pot of Avarice
1x Foolish Burial
2x Mystical Space Typhoon
2x Pot of Duality
Traps: (5)
1x Mirror Force
1x Torrential Tribute
1x Solemn Judgment
2x Solemn Warning
Extra: (15)
3x The Sacred Ptolemys M7
3x The Sacred Hyades
3x Wind-Up Zenmaighty
1x Wind-Up Zenmaines
1x Number 17 - Leviathan Dragon
1x Leviair The Sea Dragon
1x Number 30 - Acid Golem the Destruction
1x Number 20 - Giga-Brilliant
1x Number 34 - Terror-Byte
Feel free to play with the extra a bit, I don't think you need 3 each of the Sacred dudes, and Giga-Brilliant is purely situational. I just don't know what to drop for them. Rank 4s or synchs perhaps because of Mind and Reborn. Or Chimeratech. I have not tested a side yet, but it's simple enough. This deck wins round 1. Almost no contest unless you draw bad or you're not used to it or the opponent is lucky. If the deck became popular though, that may be a problem as it's not too awful hard to side against. Maxx "C" sucks, if you try to keep the loop going you'll actually minus yourself instead of breaking even or plussing, so you're forced to stop the combo while weaklings are on your field. Veiler is less harmful but is irritating since the Sacreds and TGU are also weaklings by themselves. Crow can hurt Hunter. Luckily, Debunk prevents any of this from happening, as well as stopping Gorz, Trag, Fader, Bulb, Honest, Spore, Tour Bus, Dark World, and a plethora of other things. Side 2 or even 3. Two Thunder Kings is another clear choice since...he's boss. One of the best and yet balanced cards in the game helps stop things that would hurt your plans like Laggia. Dinos are probably the worst matchup. You need your normal summon to go off. Side Bottomlesses too to stop the Rabbit materials (it kills both). Many don't use Chimeratech anymore but I believe it's important because Karakuri can be a big pain. So side 2 Cydra and a Chimeratech or main the Chimeratech. Always side the third Typhoon. I would like to main it here I just don't have room. Maxx C and Veiler are good too. It really depends on your playstyle as to which to side. I would go Maxx personally. for this deck because you could use the draw power in case your plans are stopped and because Sacreds can use up your hand. Smashing Ground at 2 is great. It's a good card and kills Kristya. That should pretty much fill up your side
. Other than those you can try more specific stuff like Leeching The Light or Shadow Imprisoning Mirror too. And always remember, your side willchange depending on where you're using this deck and for what kind of event.