Well first this is my first article so sry if i do bad
but ill tell ya about a non synchro deck that is pretty good to use for me its a Warrior Beatdown Deck
I . Warrior BeatDown Introduction
Well many of u maybe ask about this deck , of course because of populars synchro deck now . Ok , so warrior beatdown is a warrior deck that focus on beat ur opp with many high attack monster and take control of field . It also make a bit stun because the effect of beater ( some of them is scared ) , and it does well control (hand and field) , even this deck get many low attack monster , and can be sided to a warrior synchro deck .....
II . Pro and Contra
Well the Pros are :
- Easy to play
- Control fast the field
- Good Effects
- Many Support
And the contras :
- Weak attack
- Less Draw Engine ( maybe no )
- Different Attribute
III . The Main Cards
Command Knightlvl 4 / Earth / Warrior
eff :While at least 1 other monster exists on your side of the field, your opponent cannot select this card as an attack target. Also, increase the ATK of all Warrior-Type monsters on your side of the field by 400 points.
Bah this card is good , 2 Command Knights mean a lockdown , because no target for attack , also all warrior type monster get extra 400 attack point , means ready to beat down
ok next is
Marauding Captainlvl 3 / Earth / Warrior
eff : Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand.
mah , this is another lockdown , same as command knight , but its easier to do . We can use his eff to summon another Marauding Captain and make a perfect lockdown for no attack . Also this card is good to control the field with monsters , that can turn the duel field so its like a free another normal summon
another good looking warrior
Turret Warriorlvl 5 / Earth / Warrior
eff :You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK.
this guys is a cool beater , like its mean an o.o 1200 extra attack , and useful with brain controlling your opponent monster since it do special summon , or with card like Return from different Dimension
And now for the spells
SolidaritySpell/Continuous
EFF :If you have only 1 original (printed) Type of monster in your Graveyard, face-up monsters you control with the same Type gain 800 ATK.
wow what to say about this card is good , since the whole deck is warrior its look like 800 point boost to get the opponent lifepoints , 2 copy of this card mean ultra truckstick with gaining 1600 attack
and
Reinforcement of The ArmySpell
eff :Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
wah its a good in critical situation , that u can choose many card depend on the situation , also to complete the beatsticks
but sadly it isnt any good Warrior Beatdown trap support
IV . The Warriors Deck and how its works
Well here is the dEck example
3x Command Knight
3x Marauding Captain
2x D.D. Warrior Lady
2x D.D. Assailant
2x Turret Warrior
2x Elemental Hero Wildheart
2x Exiled Force
2x Cliff The Trap Remover
2x Don Zaloog
1x Heavy Storm
1x Brain Control
1x MST
1x Reinforcment of the Army
1xGiant Trunade
2x The Warrior Returning Alive
2x Shrink
3x Solidarity
1x Lightning Vortex
2X My Body as a Shield
2x Bottomless Trap Hole
1x Mirror Force
1x Call of the Haunted
1x Torrential Tribute
2x Rivalry of the Warlords
Now ill explain each part of the deck
Marauding Captain , Command Knight , and Turret Warrior as the main card
D.D. Warrior Lady and D.D. Assailant is like anti stardust and other annoying monster that has to be removed from play , and ddwl also optional eff so its work good , and make opponent think twice to attack them
Don Zaloog and Cliff The Trap Remover is a hand and field controller , while don zaloog do discarding hands , and Cliff Kill the BackRow
Wildheart is a beater that always win against traps
Exiled Force to destroy opponent Monster like DaD , JD , and another strong or annoying monster also he can annoy some combo
Heavy Storm , MST , Brain Control , and Trunade are staple spells
Shrink to lower your opponent attack and make easier to beat
Solidarity is a main card to make a perfect beater
The Warrior Returning Alive to get a warrrior in grave especially when u really need that monster like exiled force or marauding captain , also if u got bad hand
My Body As A shield is to prevent our monster to get destroyed
Lightning Vortex is for destroying opponent monster so we can attack the LifEPoints Directly
All the trap is staple except Rivalry Of Warlord
Rivalry of Warlords is a good card to annoy your opponent , meta like GB and LS will got stucked with one type only , its harder for many player that use attribute based deck to move or to synchro
and it will be no problem for this deck
V . Strategies about this deck
Hmm actually these deck has many strategy like :
- Discarding Hand and Get Control with Zaloog
- Clearing Field with Trap Remover and Exiled Force , also two d.d. knight
- Perform Lockdown with Marauding Captain and Command Knight
- Performing beatstick with Command Knight , Solidarity , and Turret Warrior
yah i can call this deck a bit stunning tho :0
VI . Closing
Ah all thx if u read this article , again sorry if there is mispell or any bad think about me im trying to help ya guys especially synchro lover and dark attribute lover to get out and do something cool and different , i love this deck much , and i hope u will too
Anyway comment below and Dont get bored