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 New Archfiend support in JOTL

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Are these cards good for the Archfiend Archetype?
Yes, they are definitely good.
78%
 78% [ 7 ]
They are decent, i guess.
22%
 22% [ 2 ]
Nah, not really.
0%
 0% [ 0 ]
They are Terrible
0%
 0% [ 0 ]
Total Votes : 9
 

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DimensionalGuy
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PostSubject: New Archfiend support in JOTL   Sat Mar 16, 2013 10:11 am

Well, it seems like it's time to give support to more of those old archetypes. This time it's archfiends.


Archfiend Cavalry

Fiend/ Dark/ Lv4

If this card on the field is destroyed and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. That monster cannot attack this turn.


Trick Archfiend

Fiend/ Dark/ Lv3

If this card is sent to the Graveyard by a card effect or by being destroyed by battle: You can add 1 "Archfiend" monster from your Deck to your hand, except "Trick Archfiend". You can only use the effect of "Trick Archfiend" once per turn.


Evil Emperor of Terror - Genesis Archfiend

Fiend/ Dark/ Lv8

You can Normal Summon this card without Tributing, but its original ATK and DEF are halved. If you do, during the End Phase: Destroy it. You cannot Special Summon monsters other than Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard to target 1 card on the field; destroy that target.


Archfiend Palace - The Labyrinth of Fiends

Field Spell

Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 Fiend-Type monster you control, except that target, then Special Summon 1 "Archfiend" monster with the same level as that target from your hand, Deck, or Graveyard. You can only use the effect of "Archfiend Palace - The Labyrinth of Fiends" once per turn.

My source is the Yu-Gi-Oh wiki.


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alice_k
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PostSubject: Re: New Archfiend support in JOTL   Tue Mar 19, 2013 7:58 pm

I've tested them out and they do quite well but they need a little more support for consistency. the biggest problem is that they need to combo off of each other to get ahead.


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Shark
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PostSubject: Re: New Archfiend support in JOTL   Wed Jun 19, 2013 3:51 am

This card is not a major boost to any archetype. It is a somewhat boost to "Infernity. it adds a plus during your opponent's turn, seeing how you get most of your infernity monster pluses during your turn. This card is set up card if it had a purpose.


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