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Advanced duel academy
Welcome to ADA where the best meets. Join our community today and duel all your friends. Enjoy taking a part in our events! To know more about us and to understand everything well, visit ADA GUIDE: http://www.advancedduelacademy.com/?pid=3..
Respectfully Snakedoc(Lord)



 
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 Rabbit Fire Fist

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Blazer
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PostSubject: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeSun Feb 03, 2013 3:41 am

Been testing this build for the past week or so. I like it better than the pure build. Any recommendations?
Rabbit Fire Fist 156czgo


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iNubz
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeSun Feb 03, 2013 4:34 pm

u need No. C39 Utopia Ray in side instead of SteelSwarm Roach. also no Heavy Storm? and why is there only 1 Horn Of The Phantom Beast? no Pot Of Avarice, Book Of Moon, or Mind Control? and 1 Pot of Duality is enough. u dont really need The Revolution Is Over cuz StarLightRoad covers you. 3 Tiger is too much in the extra u need some synchros cuz u got veiler as tuner. i suggest Catastor and Mist Wurm cuz u got lv 1 +4 or 1+4+4 making 5 and 9 so yeh DIamond Dire Wolf is useless imo so -1 Tiger -1 Dire Wolf +1 Ally Of Justice Catastor and +1 Mist Wurm take out the Veiler in side and put Forbidden Chalice in you should have 2 so take out the Needle Ceilings too dont need the DImension Prisons so take those out and put in Torrentials
thats all i got hope it helped


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Blazer
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeSun Feb 03, 2013 6:44 pm

I took out Dire Wolf for Catastor, I just placed him in there for testing. It's not that good. Thank for the suggestions I'll try it out. As for the 2nd Horn of the Phantom Beast I originally had 2 but it would just get MST or Lanced. But I'll try some of your suggestions, I appreciate it.


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iNubz
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeSun Feb 03, 2013 9:51 pm

horn wont get mst'd if u use it in the damage step when u attack or is attacked. but lance is a problem however i dont see many lance users around so..... not much of a problem


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redblazer_7
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeMon Feb 04, 2013 9:56 pm

no love for wolf? i usually just target himself. Im digging fire fists at the moment as well, and ive yet to try this version but do you need 3 of vorse raider and warwolf? i get that you can double normal summon into them or a rabbit then one of them, but isnt it generally a bad idea to draw into your normals in rabbit decks? also hows the deck doing, and is it better than the fire king varient that uses rekindling and firedog to swarm? and i cant tell what the last card in your main deck on the bottom right is, and what is left of night beam, and the 2 cards to the left of the 2 gozen match (i believe thats gozen match, and that i spelled it right), and i also dont see ouroboros i believe people still frequently use that or do you not like it or something? and i also see that you use a lot of rank 4's but no wolfberk, no room or cause hes bad in some way? anyways take what i say with a grain of salt Im not a pro by far, and if i offended i didnt mean to


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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeMon Feb 04, 2013 10:06 pm

that would be: The Huge Revolution is Over, System Down and Soul Drain
The Huge Revolution is Over: Counter Trap: When a Spell Card, Trap Card, or Effect Monster's effect is activated that destroys 2 or more cards on the field: Negate the activation and banish it.
System Down: Normal Spell: Pay 1000 Life Points; banish all face-up Machine-Type monsters your opponent controls and in their Graveyard.
Soul Drain: Continuous Trap: Activate by paying 1000 Life Points. Monsters that are banished, as well as monsters in the Graveyard, cannot activate their effects (that start a Chain).


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redblazer_7
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeMon Feb 04, 2013 10:49 pm

ah, thank you for the assist, my vision has been getting worse and worse in my left eye for the last 4 years, making it rather had to read.


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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeMon Feb 04, 2013 11:09 pm

I would use Wolfberk but iI don't believe it's out in the TCG yet. And drawing into normal monsters is usually bad, but in this deck it has a bit more use since the Formation cards support them.Been thinking of adding Pot of Avarice though. Any suggestions on what to take out?


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blossomswilt
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeMon Feb 04, 2013 11:32 pm

Well, for my recommendations, I would get rid of the non-effect monsters for either evilswarn Normal monsters, or dino normal monsters. Or maybe a mix of both? Hmm. Well anyways. With that, you'll have so much more advantage over your opt if you get out laggia, or dolka, and/or if you get out Ophion to stop your opt from swarming the field with level 5 or higher monsters, and if you run the evilswarn spell card, allow for a pretty good beater as well. Though, there are some decks that can easily get around it, it will allow you to gain more adv with those cards than if you run those regular beat sticks.
Also. For the extra deck. Running three of that firefist dude is a bit much, so two would be good, and allow you to add in your dolka, or ohpion and etc.
Even - lavalval chain to add in two of the cards needed, and etc.
No heavy storm? D:
If not mained, you should include at least 2 maxx c in your side deck, as well as some snowmans.
Also, side in two soul taker for stuff like chaos dragons, and other cards that would miss timing from it. I like chain dissapearance, so props for that lol.
Like mentioned earlier, you should have 3 minimum 2 for space issues of phantom horn.
Other than that, it would really depend on your personal preferences.

Well.. I hope this helped, and nice idea. ^^


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redblazer_7
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeTue Feb 05, 2013 1:40 am

well, i think it would depend on how you play your fire fists, if you use bear and gorilla as your main destruction cards, id dump an mst for avarice (or heavy), if you go with the dino normals suggestion, id drop a tensu for the same thing, or maybe drop evac? you only have one which is the only reason i mention it since it doesnt seem youd get it often, but if you add in avarice you could drop an emeral for something else if you wanted, of course im not familar with this varient so i may be no help at all lol

i dont even use mst in mine personally since my bear and gorilla always cover that by dumping a spent tenki, or extra tensu


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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeWed Feb 06, 2013 10:08 am

there was an idea that worked out pretty well for a guy a while back in a tourny, just an idea but maybe you can try a build more akin to pure fire fists or fire fists with fire kings and rekindling or something, and have the side set up to switch to something more like this with dino rabbit elements to make it more of an anti meta deck, dunno if this would suit your style but its an idea that could win you matches just by pure surpise factor, of course i dont know how it would work, but i believe it helped the other guy hit the top 32 a while back, sorry i dont have the event cited, but its just an idea you might not have thought of.


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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeWed Feb 06, 2013 8:24 pm

I tried Heavy in Fire Fists and I personally don't like it. I prefer 2-3 MSTs instead. I might drop one MST for avarice looking at it or evac.


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blossomswilt
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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeWed Feb 06, 2013 9:46 pm

redblazer_7 wrote:
there was an idea that worked out pretty well for a guy a while back in a tourny, just an idea but maybe you can try a build more akin to pure fire fists or fire fists with fire kings and rekindling or something, and have the side set up to switch to something more like this with dino rabbit elements to make it more of an anti meta deck, dunno if this would suit your style but its an idea that could win you matches just by pure surpise factor, of course i dont know how it would work, but i believe it helped the other guy hit the top 32 a while back, sorry i dont have the event cited, but its just an idea you might not have thought of.

Well, that would be a good idea, but he wants to run the rabbit run within it. So actualizing that idea isn't really profound. Though it would be a Plan B if his primary idea wouldn't be successful.

Also: In concern to Heavy Storm.
It is a possible assumption to not enjoy the card within the deck, as you use the spells and the traps as support, though, early game, or even late game, it could help you win by having your OPT have an open field. So, you may want to reconsider running it.
Avarice though, is not mandatory within the deck, since it easily works with the grave with certain cards, and you need your deck thinned out so you pull everything you need, though late game, depending on how much of a pick that you are in, can easily save you as well. So it's a yes and no situation.
In concern to the deck in general, also concluding to RedBlazer's quote. Running a pure run would most likely avoid from the fun of messing around with the deck a bit. But also, another good deck that works well with FireFists, would be the HAzy archetypes. They spam easily, and work extremely well with them, and could be portrayed easily with Rekindling, and Firedog.
Any questions concerning my thoughts, just leave a comment, and I will respond if I see the need to.
Also RedBlazer. Please refrain from double posting. The admins do not enjoy that, so just edit your first post if you wish to add something to it, since it can result in a warning from an admin. (Fare Warning)
Thanks.


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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeThu Feb 07, 2013 2:27 am

Thank you all for the comments and suggestions. I'll play test a bit more this week and come up with a modified build. As of now I'm considering siding Heavy Storm right now I played some stall based decks all day today. It's something to consider as of now.


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PostSubject: Re: Rabbit Fire Fist   Rabbit Fire Fist Icon_minitimeFri Feb 08, 2013 5:14 am

thanks for the warning blossomswilt, as ive been unable to get on due to having a busy life, i dont recall all the rules, and i wish you luck Blazer, fire fists are pretty fun, and im not sure if this is still an issue but you may find that if you take out the huge revolution is over(not sure if you still have or if you need the card) to make room for heavy or avarice, this is takng into consideration that you dont see many people running black rose anymore unless its and older deck, and generally only one and/or a heavy, you may as you said play test some more and see if it is needed, again thats if you still have it and find it to be dead for awhile before you can use it, like i often do with starlight road, hope i was of some help thanks for puttng up wth me


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