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 Synchro Junk Deck

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Twedledum
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PostSubject: Synchro Junk Deck   Mon Jan 07, 2013 5:02 pm

Monsters:
3x Quickdraw Synchron
3x Junk Synchron
2x Debris Dragon
1x Plaguespreader Zombie
2x Effect Veiler
1x Sangan
1x Dandylion
3x Quillbolt Hedgehog
3x Doppelwarrior

Spells:10
3x Tuning
1x Dark Hole
1x Heavy Storm
1x Reinforcement of the Army
1x Mind Control
1x Pot of Avarice
1x Monster Reborn

Traps:8
3x Call Of The Haunted
2x Solemn Warning
1x Mirror Force
1x Starlight Road

Extra Deck:

1x Red Nova Dragon
1x Mist Wurm
1x Red Dragon Archfiend
1x Scrap Dragon
1x Junk Destroyer
1x Stardust Dragon
1x Nitro Warrior
1x Black Rose Dragon
1x Junk Archer
1x Iron Chain Dragon
1x T.G. Hyper Librarian
2x Junk Warrior
1x Ancient Fairy Dragon
1x Ally of Justice Catastor.

As the title says, this deck goes for summoning as many synchros as possible. A card that I thiink it should be here is Junk Servant - however I need to dispose of something. I would replace the Plaguespreader Zombie but I don't know about what more


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Koolkid
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PostSubject: Re: Synchro Junk Deck   Mon Jan 07, 2013 5:59 pm

Imo, debris is mostly a dead card in ur deck since the only non tuner target is dandy, incase u need quick synchro,
Also, must add foolish burial, it's just too good in the deck


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iNubz
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PostSubject: Re: Synchro Junk Deck   Mon Jan 07, 2013 7:04 pm

plaguespreader zombie = single most bestest tuner ever *-*
and yeh 2 debris is too much and what are the chances u have that 1 dandy in grave?
and how could u not run spore and lonefire blossom O_O


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Life Stream Dragon
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PostSubject: Re: Synchro Junk Deck   Tue Jan 08, 2013 12:24 am

dandy without lonefire and spore in a debris deck is bad.. if you got dandy and spore in your deck, you can summon ssd with just monster reborn and lonefire, so why not running them?? also lonefire is another debris target so i dont see why you wouldnt run them.

quillbolt over level eater? you know level eater has more synergy with the deck without backdraws. quillbolt gets removed adventually and isnt reusable. i recomment playing 1 or 2 lvl eaters. if you run both you got over 11 cards you wanna mill, and that is more then 25% of your deck. you should run troopers as well, since they plus you, give you grave setup and is a debris target.

and really? quickdraw but no drill warrior? you should first add in staples of the dandywarrior deck, then bring in your own aspects.. as it is for now, these are the only changes i got for you. the rest is pretty solid.

oh i 4got, you might wanna add in a burial, which gives you more grave setup












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Twedledum
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PostSubject: Re: Synchro Junk Deck   Tue Jan 08, 2013 5:29 pm

I don't want to turn this deck into a plant junkdoppel deck. About what advantage gives quillbolt hedgehog?!. Well, first of all it can boost my Junk Warrior, also it can really help with summoning junk archer and nitro warrior. As for Drill Warrior, I'll add him in my deck, but I dunno what to remove.


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Life Stream Dragon
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PostSubject: Re: Synchro Junk Deck   Tue Jan 08, 2013 5:38 pm

there is no such thing as a plant doppeljunk deck if you just run 3 plants >_> the deck originally is a dandywarrior deck. but w/e makes your deck work for you, is fine by me. most dandywarrior decks dont run traps, maybe you should do something about that.












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