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 Chaos Evilswarm Guide

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Kaiza
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PostSubject: Chaos Evilswarm Guide   Sat Nov 24, 2012 10:41 am



in case one didn't know what the 2nd normal monster was. Well, there you have it, chaos evilswarm. The deck plays much like verz laggia, but replacing the dino component with a light component, to allow constellar and chaos plays with the deck. Did it mainly because I like chaos decks, and was trying to find a new shell for a now fragmented chaos deck I use. The best dark component I could have found was evilswarms, but as time goes along, I realize even that isn't too good. Too many times has an ophion been killed by a maestroke. Anyway, the dunames dark witches were here as this deck is phase 1 in reviving the deck I actually want, so assuming its alexandrite dragon instead, post your suggestions

off topic: a common issue with this deck is either drawing alot of monsters and not enough defensive spells/traps, or drawing alot of spells/traps, and vanillas







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iNubz
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PostSubject: Re: Chaos Evilswarm Guide   Sat Nov 24, 2012 2:18 pm

why have u got wind-up rabbit? Surprised and shouldnt you have chaos sorc in main deck and 2 d.d. crow in side? and dust tornado??
and in the extra deck.....that acid golem...... maybe you want temtempo instead and muzurthym...... you should have utopia and utopia ray instead of one of those rank 4 constellars and muzurthym


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Kaiza
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PostSubject: Re: Chaos Evilswarm Guide   Sun Nov 25, 2012 12:57 am



made some changes, tell me what you think







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Koolkid
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PostSubject: Re: Chaos Evilswarm Guide   Sun Nov 25, 2012 1:20 am

was thinking u could use gold sacro, it might help wit the problem of getting alot of vanillas in hand, also tour + gold sac iz broke..


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iNubz
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PostSubject: Re: Chaos Evilswarm Guide   Sun Nov 25, 2012 2:11 am

errmm.... koolkid i think your confused on what gold sarcophagus does ._.
it banishes a card from the deck and during your second standby phase after activation you can add that card to your hand in what universe will it help getting rid of vanillas in hand and how is it good with tour guide? o.O


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Koolkid
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PostSubject: Re: Chaos Evilswarm Guide   Sun Nov 25, 2012 5:12 am

banish rabbit, summon tour into levair into vanillas into xyz..
when i typed getting rid of vanillas, i actually meant that rabbit wil be fetched much faster and so it will avoid the risk of getting vanillas in hand


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iNubz
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PostSubject: Re: Chaos Evilswarm Guide   Sun Nov 25, 2012 1:43 pm

hmmm i suppose so..... but sarco isnt exactly played by most rabbit users cuz there really isnt that much space for it :c and most of the time when people use sarco they forget to add the card to their hand lol


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Life Stream Dragon
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PostSubject: Re: Chaos Evilswarm Guide   Sun Nov 25, 2012 10:34 pm

koolkid has a point with the sarco. i play my decks with rabbit and tour guide also with sarco's.
but besides that, i wonder where BoM is. its a staple imo.












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Kaiza
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PostSubject: Re: Chaos Evilswarm Guide   Mon Nov 26, 2012 7:24 am



mad further changes, and decided I was better off with solemn judgment, as for gold sarcophagus, I am not sure yet. At best, it can go in for allure of darkness

also, seems 1 rabbit was enough after all







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