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 Red's Nova Dragon Deck (since being made only 3 losses)

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redblazer_7
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PostSubject: Red's Nova Dragon Deck (since being made only 3 losses)   Thu Oct 06, 2011 4:39 am

Alright so this is my main deck, it was made to summon Red Nova Dragon, so thats what you should go for, but if you lose the chance to get him, iv got some versatility in the syncros, so you should always have a move. I have posted this deck before, and im guessing it was deleted. Also this deck is nothing special, i mean it is not a very good deck, in the sense that there are better made decks out there, but when it comes down to it, this deck can out-speed most decks out there, which as you know most games are determined by who can gain and maintain the lead, plus there's skill. Enough talk for now on to the deck.



3 The Tricky

2 Cyber Dragon

2 or 3 Junk Synchron (i prefer 3 but you can sub. one to get an eff. veiler or something)

1 or 2 Summoner Monk (could sub one for a junk if ya wanted or for an eff. veiler)

1 Krebons

2 Shield Wing (this is a completely optional choice, only there as a filler/defense card)

2 Glow-Up Bulb or Eff. Veiler (either of these 2 or a combo of both works, i like bulb for its eff)

2 FireDog

2 Flamvell Magician

1 Gorz

1 Field-Commander Rahz



2 Rekindling

2 Tuning

2 Instant Fusion

2 Stardust Shimmer

1 Warrior Returning Alive

1 Pot of Avarice

1 Pot of Duality

1 Fooish Burial

1 Monster Reborn

1 Reinforcement of The Army

1 Emergency Teleport

2 Royal Decree

2 Bottomless Trap Hole

1 Mirror Force

1 Trap Stun (again an optional card, just in here for incase i need a one turn decree)



1 4* fusion with no summon requirements

1 5* fusion with no summon requirements

1 Ally of Justice Catastor

1 Brionac

1 Black Rose Dragon

1 Stadust

1 Scrap Dragon

1 Colossal Fighter

1 Junk Destroyer

1 Infernity Doom Dragon (I have this because I often overplay my hand)

1 Thought Ruler Archfiend

2 Red Dragon Archfiend

2 Red Nova

so with this deck, i usually summon red dragon archfiend on the first turn, it usually stays long enough for you get the peices to make red nova, say you have 4 cards in your hand, 1 bulb, 1 tricky, 1 junk and 1 tuning, special summon tricky, dropping bulb, normal junk sync for red dagon archfiend and the next turn you can use tuning on junk, and get red nova. After you get the hang of it, you sould get red nova just about the first 5 turns in every game, and the way I play it, nova comes out at 5000 every time. Ill let you figure out how to use the other syncros, and if you have any suggestions, or see anyway to get nova thats not listed please post them, I'd appreciate if you would rate my deck, feel free to copy this deck as its fun to use, and thanks to anyone who read this all the way through.

Thanks, Red


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Twedledum
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PostSubject: Re: Red's Nova Dragon Deck (since being made only 3 losses)   Thu Oct 06, 2011 9:49 am

The best deck for Red Nova is a Fabled deck...I has a lot of tuners and in combination with The Tricky and Card Destruction it will give you the possibilty to swarm the field.


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death-coder
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PostSubject: Re: Red's Nova Dragon Deck (since being made only 3 losses)   Thu Oct 06, 2011 2:11 pm

the best deck for red nova is lavals ...


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redblazer_7
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PostSubject: Re: Red's Nova Dragon Deck (since being made only 3 losses)   Thu Oct 06, 2011 3:38 pm

lol, i didnt say this was the best deck for nova, im just saying its pretty good, when your learning to use it, (if you try it out of course, which i encourage you do) you wont get nova that often, but as get used to using junk, and dumping the 1 star tuner, youll get nova more often, and by then you are pretty much assured to win. Since i posted this red nova deck i will also tell you how to beat it when the person has nova on the field.(for those who dont know) the easiest way to beat a person who has nova out is to take it off the opponents side of the field, which can be done by brionac, one of the penguin monsters, compulsory evacuation device, or many other cards, but all that does is send it back to the extra deck. I dont know if you noticed that i said get it off of THEIR side of the field or not, but i did, and im telling you this because you can also take control of this card, with brain control, electric virus, or many of the other cards like it that i cant think of right now. You can remove it from play with cards like such as the d.d. archtype, macro cosmos, etc. The hardest way is to attack and destroy it , which can be done with skill drain, an any monster above 3500 atk, hope i helped


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death-coder
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PostSubject: Re: Red's Nova Dragon Deck (since being made only 3 losses)   Thu Oct 06, 2011 4:03 pm

there are tons of ways to get rid of nova ... its not good to keep it more than one turn on field in a deck mostly based around him tho if it is for a flamvell sync deck i'd suggest you to run merchant version with 1 ryko if u want as tech and tengus


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redblazer_7
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PostSubject: Re: Red's Nova Dragon Deck (since being made only 3 losses)   Thu Oct 06, 2011 4:15 pm

yes i know this, thats why i have such a diversity of syncros, since when i first started using it i got red nova like 1 outta 15-20 games, so he's not particualarly NEEDED to win, as you can beat most decks b4 even getting him, but you will get unlucky sometimes like when we played and i only got 3 spells, i do give you props on the way you use your deck, iv played better decks than blackwings and won, but the way you handled yours you trounced me, good field control. And thank you for the advice, this deck is still very much a work in progress, and i thank you for putting in your 2 cents.


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