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 -wonder wand

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Snakedoc(Lord)
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PostSubject: -wonder wand   Wed Aug 24, 2011 10:59 pm



Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards.

Well this might give gravekeppers more support...
Also it might be used with breaker or any magician..
I think its a good card




















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death-coder
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PostSubject: Re: -wonder wand   Wed Aug 24, 2011 11:16 pm

i use this in gk's at 2 pretty much since it came out


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LegendaryFrost
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PostSubject: Re: -wonder wand   Thu Aug 25, 2011 12:20 am

This card is goooooood, especially after using both counters on arcanite


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Life Stream Dragon
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PostSubject: Re: -wonder wand   Tue Dec 06, 2011 11:11 am

like fortune lady's didnt had enough draw power >_> up to 7 cards that draws 2 cards from the deck:
3 fortunes future
1 allure of darkness
3 wonder wand












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Karin
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PostSubject: Re: -wonder wand   Wed Dec 07, 2011 11:00 pm

doesnt this miss the timing of FLL?


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Life Stream Dragon
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PostSubject: Re: -wonder wand   Wed Dec 07, 2011 11:28 pm

Karin wrote:
doesnt this miss the timing of FLL?
it does, but its not needed to use on light... it can profide you some draw power and card advantage. pop light, summon fire, wonder wand, get 2 new cards... also combined with destiny heroes, you can pop water with wonder wand and then miracle fuse into zero or stuff..












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Harper7000
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PostSubject: Re: -wonder wand   Wed Dec 14, 2011 11:25 pm

it's a good card. atk boost is nice to get over stuff, gk for example can go to 2500 with this an necro. this + recruiter is great too. it makes random spellcaster archtypes better too, maybe even village builds better too


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