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Welcome to ADA where the best meets. Join our community today and duel all your friends. Enjoy taking a part in our events! To know more about us and to understand everything well, visit ADA GUIDE: http://www.advancedduelacademy.com/?pid=3..
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 Exceed Summoning

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Snakedoc(Lord)
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PostSubject: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 4:51 pm

Hello,today i would like to talk about exceed summoning and its impact on the game!
Now to explain a little about it.


YuGiOh! Zexal - Exceed Summon
Coming soon to the game of YuGiOh! is an entirely new game mechanic - Exceed Summoning. In exactly the same way as 5Ds brought us the Synchro Summon, the new YuGiOh! Zexal anime brings us another brand new way to put monsters onto the table - with an Exceed Summon

The first few Exceed monsters will be seen for the Japanese OCG in the 2011 Starter Deck, the Generation Force booster pack and the 12th Duel Terminal arcade machine, all due out fairly soon. We'll see the equivalent releases for the English-Language TCG in summer time. On this page, we'll take you through the basics of an Exceed Summon.

How to Exceed Summon

As
you'd expect, Exceed Monsters are going to live in your Extra Deck.
The first and most noticeable think about them is that unlike all
monsters before them, they have no LEVEL. Instead, Exceed Summons have a
rank. Of course, this is hugely signigficant in what they can and
can't do - most obviously they don't have a level, so they can't be used
as part of a Synchro Summon.
So how is an Exceed Summon
performed? The Exceed Monster has a rank, say for example, rank 3. In
all the examples we've seen so far, you require two monsters with the
same LEVEL as the Exceed Monster's rank to summon it (that's not to say
that wil always be the case of course). So in our example, we use two
level 3 monsters to summon our Rank 3 Exceed Monster.
The next bit
is where it gets different. Instead of sending the material monsters
to the graveyard, they are stacked underneath the Exceed Monster and the
Exceed Summon is complete. The monsters underneath don't seem to be
able to act in any way independently and they then proceed to act as
glorified tokens, which impact the Exceed Monster's effect. For
instance 'Send one Exceed Material Monster to the graveyard...' or 'For
every Exceed Material Monster...'
In many cases though, there is a
downside - often we're seeing negative effects once the Exceed Monster
runs out of material. There's a huge number of game mechanics which
need further explanation once we see the full rulebook - 'what happens
to the Material Monsters if the Exceed Monster is flipped face down?'
would be one obvious example.


New Exceed Monsters and their way of summoning:

•Like regular Effect Monsters, Excess Monsters go in the deck and are summoned from the hand.
•Excess
Monsters cannot be Special Summoned to the field from the hand or deck,
and can only be Special Summoned from the Graveyard or the Removed from
Play zone if they have been successfully Exceed Summoned first.
•To
Exceed Summon an Excess Monster you must release a number of monsters on
the field with combined levels equal to the Level of the Excess
Monster. Additionally, all monsters released must have the same Level as
each other, and at least 2 monsters must be Released. For a Level 8
Excess Monster you must release either 2 Level 4 monsters, 4 Level 2
monsters or 8 Level 1 monsters.
•An Excess Summon is considered to be
a Special Summon. If that Excess Summon would be negated you can send
all Released monsters to the graveyard instead of Overlaying them to
prevent the Summon from being negated.
•When an Excess Monster is
Exceed Summoned, the monsters released for it are Overlaid on that card.
For the purposes of a real duel this means that the released monsters
are stacked underneath the Excess Monster while it remains on the field.
•When
an Excess Monster would be removed from the field by a card effect or
by battle you can remove from play 1 Overlaid Monster on that card to
prevent that Excess Monster from being removed. If an Excess Monster
would be removed for a cost you cannot prevent that cost with Overlaid
Monsters.

Beyonder of the Flaming Passion
[Fire/Pyro/Excess/LV8]
Effect:
Once per turn you can send 1 monster Overlaid on this card to the
Graveyard activate 1 of the following effects: * Destroy 1 card on the
field. * Inflict damage to your opponent equal 200 x the Level of the
sent monster.
ATK 2500 / DEF 2000

Thunderfist Monk
[Fire/Thunder/Excess/LV4]
Effect:
Once per turn you can send all Overlaid monsters on this card to the
Graveyard. Your opponent must skip 1 consecutive Draw Phase for every 2
Overlaid monsters sent to the Graveyard by this effect.
ATK 1800 / DEF 1500

Excess Power
[Spell/Normal]
Effect:
Select 1 monster from your Graveyard and Overlay it on Excess Monsters
you control. That Excess Monster gains ATK equal to half the Overlaid
Monster’s ATK while that monster is Overlaid on it.

Greed Glut
[Spell/Quickplay]
Effect:
Send 1 Excess Monster you control to the Graveyard. Draw 1 card for
each Overlaid Monster on that Excess Monster (max 4).

Attack Overload
[Trap/Normal]
Effect:
Activate this card only when your opponent declares an attack. Send 1
Overlaid Monster on an Excess Monster you control to the Graveyard to
destroy all monsters your opponent controls.

This is as much as u could find about it,and its gonna have a hard impact on the game..


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Norton-Security
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 5:18 pm

Tottaly sucks!
Thumbs Up!
We don't need any exeed crap -_- , we were fine before...



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Kaiza
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 5:32 pm

I got some free time at school today

there was already a topic for this, discussing how decks will take advantage of this and what decks will be well boosted by it

I have no problem with exceed monsters, but already their ease of play may make synchro monsters redundant


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The Crocodile
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 10:19 pm

Exceed summoning - Copy of "Duel Masters trading card game" evolution summon.
Proof:

An evolution creature is a special kind of creature that was introduced in Evo-Crushinators of Doom. Summoning an evolution creature works just like summoning a regular creature except you can summon an evolution creature only when you have the correct race of creature already in the battle zone. The evolution creature tells you what race of creature you need to have.

Once you summon an evolution creature, put it on top of the creature it "evolves" from. Leave that creature underneath the evolution
creature, but ignore it.
Only the evolution creature's name, abilities,color, and power matter. Evolution creatures don't get summoning sickness even if the creature they evolved from had summoning sickness, so you can attack immediately after you put them into the battle zone. There's no limit to the number of evolution creatures you can put on top of each other.

If an evolution creature is moved from the battle zone to anywhere else, then the whole pile moves, not just the evolution creature on top. As long as the evolution creature is in play, it and the card it evolved from count as only one card. As soon as the pile ends up somewhere other than the battle zone, they are separate cards again. So if a spell makes you put your evolution creature into your mana zone, you get that many separate cards in your mana zone.


I wanted to post all the information so there are some other things than the characteristics of exceed summon. All i want to say is that konami copied the same thing which was in a not successful trading card game. I guess they ran out of ideas or they want to give it a try. But as i saw how these monsters look like and as i saw their poor effects i can say IMO this was one of the worst ideas of konami. I think synchros will live and fight against exceeds Smile
But hey, lets give it a chance anyway.


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Kaiza
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 10:41 pm

well I got free time again for one last day of the week, after that there is no internet access as I cant go to the cafe (there is also a very, VERY strong urge to literally (I mean it) kill my brother >.<)

nonetheless, whether synchro monsters survive or become redundant these are some good cards, that can actually boost up other decks that couldn't use synchro monsters. Already I have plans for my archfiend deck when these cards are released, and something tells me these plans will work

it'll just take some time and a willing mindset before anyone actually thinks of the ways this new summoning will benefit other decks (I'm already willing, if it provides solutions to ongoing problems I'm willing to try it)

edit: another difference between yu-gi-oh and duel masters is that duel masters sucked outright in terms of overall gameplay. Yu-gi-oh is simple yet complex, I still cant understand duel masters yet


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UchihaShisui
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 10:45 pm

this kind of sucks.i wont use them Smile


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The Crocodile
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Mar 18, 2011 11:24 pm

Well, ive read the whole gameplay about duel masters, you really need to play it to understand and remember everything, with a little practice you get all the rules, they aren't that hard to understand. But duel masters has failed and there are no new cards since years. No need to play a game like that. It'll be boring after a month, its not interesting like yogioh. And i don't play DeulM. xD


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Harper7000
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Mar 19, 2011 5:23 am

Hm, interesting. I would have been fine with stopping at synchros, but I guess the game would get boring after a while of the same cards. I don't think synchros will become redundant, some of the better bosses in the game are synchros. The exceeds so far are cool but not too broken. I have no doubt that better ones will follow, just like synchros did.


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CyberZane
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Mar 19, 2011 6:32 am

Thumps up to ban exceed summon in wars and tournys.... idk what it is and idc... this shit is getting ridiculous..


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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Mar 19, 2011 6:38 am

CyberZane wrote:
Thumps up to ban exceed summon in wars and tournys.... idk what it is and idc... this shit is getting ridiculous..

haha this youtube u cant thumbs up xP fail

eh yeah i agree at ban that exceed monster Very Happy


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Kimo Force
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Mar 19, 2011 10:03 pm

It's Duel Masters all over again. Better say goodbye to Yu-Gi-Oh!, fellahs.


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Harper7000
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Mar 19, 2011 10:20 pm

Kimo Force wrote:
It's Duel Masters all over again. Better say goodbye to Yu-Gi-Oh!, fellahs.

nah, no need to kiss yugioh goodbye. Think about it this way: if exceed sux and has no impact on the game, who cares? They can sit in the reject pile along with most ritual monsters. If they do make an impact, it will make the game even faster and fun


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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Mar 19, 2011 11:15 pm

i agree on this, but still, i remember that i said synchro is crap when it just got out, but later we all saw their power, ill give this new "crap" a chance Wink


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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeTue Mar 29, 2011 9:43 pm

What is the source of this? I would like to translate it to Hebrew and post on a forum of Israel Yu-Gi-Oh Community, but I first nee to prove I have not compied a rumor from anywhere.


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Kimo Force
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeTue Mar 29, 2011 9:50 pm

DissonantHarmony wrote:
What is the source of this? I would like to translate it to Hebrew and post on a forum of Israel Yu-Gi-Oh Community, but I first nee to prove I have not compied a rumor from anywhere.

I could have sworn somebody posted a link, but it seems to have gone 'poof'. o.o


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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeWed Mar 30, 2011 12:23 am

And it looks like those are 2 differenr types of exceed summons.


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Kagami_Hiiragi
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeSat Apr 02, 2011 4:39 pm

i dont mean to be a grammer nazi or anything but im sure that once the series comes out in english its gonna be "Zeal" not zexal, the reason is that the "X" is actually just something for show that the animators did...


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Shablamman
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Jul 22, 2011 4:47 am

I for one like the exceed monsters, they can be faster than synchros and the rise of the exceed monsters brought out more cards that change the levels of your monsters to what you want them to be. Which means the synchros will, in turn, get faster. Plus there can always be the exceed vs synchro duels ^^
plus no one can deny that the exceed cards just look sexy


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Power Tool
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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Jul 22, 2011 5:19 am

wow they don't look that good and its not a impact on the game


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PostSubject: Re: Exceed Summoning   Exceed Summoning Icon_minitimeFri Jul 22, 2011 5:21 am

Well isnt it too soon to tell?


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